GameSpot may get a commission from retail offers. According to an article in Game Informer magazine, the story campaign for next month's Metal Gear Solid V: Ground Zeroes is going to be really, really ...
Hideo Kojima originally considered Metal Gear Solid V: Ground Zeroes as an experiment for an episodic format. It was a prologue to 2015’s Metal Gear Solid V: The Phantom Pain. Kojima went into more ...
Hideo Kojima has taken to Twitter to share some behind-the-scenes details on Metal Gear Solid V: Ground Zeroes on its 9th anniversary, revealing the game was initially an experiment for a series of ...
Metal Gear Solid 5: Ground Zeroes' estimated completion time has been revealed. The stealth game's campaign can be played through in under two hours, according to Game Informer (via Kotaku). What to ...
The Metal Gear Solid 5: Ground Zeroes campaign is short. Very short. Even our first calamitous playthrough only lasted an hour and 20 minutes, and we were spotted a dozen times and wound up on the ...
Kojima probably regrets his words and deeds (pricing a standalone game level $ 30). Metal Gear Solid fans, take note. Hideo Kojima has shared some new details on the development of Metal Gear Solid V: ...
"How can I best describe Metal Gear Solid V: Ground Zeroes?" I asked myself. "Ah, yes. I'll describe it as a small plate at an expensive restaurant." Metal Gear Solid V: Ground Zeroes is a prologue to ...
On Metal Gear Solid 5: Ground Zeroes ninth anniversary, developer Hideo Kojima reflected upon the game’s development and revealed that it was meant to “experiment” an episodic format for the series.