During the opening keynote to their annual Unite conference yesterday, Unity announced that their in-development VR authoring tool EditorVR, which allows creators to step inside and work on their ...
Presenters at Visionworlds used virtual reality to turn pancreatic beta cells into a bustling cityscape with anatomic infrastructure. The symposium, which will take place at the UCLA IDEAS campus ...
The latest release of Unity, version 2017.1 now officially supports NVIDIA’s VRWorks rendering tech. VRWorks contains a number of rendering features unique to the company’s GPUs which are designed to ...
From the Lower Manhattan offices of New York architecture firm SHoP, you can explore buildings around the world---including ones that don't yet exist. You can walk along the edges of an ...
The Second Studio (formerly The Midnight Charette) is an explicit podcast about design, architecture, and the everyday. Hosted by Architects David Lee and Marina Bourderonnet, it features different ...
Two video game titans are getting together today in support of virtual reality. Valve and Unity Technologies are announcing today that the Unity Platform will have native support for SteamVR, which is ...
This blog was written by Kapileshwar Syamasundar during his summer placement at ARM in the ARM Mali Graphics demo team. Kapil did some great work at ARM porting the Ice Cave demo to VR using Unity, we ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results