From Java and ActiveX to Flash, Houdini, and Direct3D, these 1996 releases shaped how we build apps, sites, and games today.
Mojang should see this release (and its subsequent success) as a major kick in the butt.
Mike has worked in the Joystiq Network since 2006, as lead blogger and senior editor on WoW.com and one of the founding editors on Massively.com. Currently, he is a contributing editor on Joystiq, and ...
Discover how open-world game development works, from the complete game design process for creating vast maps to building advanced NPC systems that bring worlds alive.
Google released Project Genie 3, a new AI tool capable of generating video game like worlds, and it may implicate the future ...
The primary hurdle for AI-generated games has always been "hallucination"—the tendency for AI to lose track of objects or logic over time. To solve this, Yoroll.ai has pioneered a Three-Layer ...
Explore a programming languages list with top coding languages explained, their uses, job prospects, and how to choose the ...
It only took eight days into 2026 to get a date for the first presentation of the year in the gaming world. Xbox is the first to raise its hand to show what it has in store and announce the date, time ...
Shawn “Clown” Crahan’s creative world has now expanded beyond music into a sprawling, emotional Minecraft realm called VERNEARTH.
Peak started as a game jam, but became a smash hit. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.