In a month, owners of Xbox Ally X handheld consoles will see their frame rates jump upwards, as Microsoft begins supporting ...
Microsoft unveils AI-powered DirectX upgrades at GDC 2026, including neural rendering features, new ML tools, and DXR 2.0.
Xbox has revealed early details about its next-generation gaming platform, currently codenamed Project Helix, during the Game Developers Conference (GDC). The ...
At the Game Developers Conference, Jason Ronald, Vice President of Next Generation at Xbox, outlined early details about the ...
Microsoft says Xbox backwards compatibility will return in 2026, with new ways to play classic games revealed during the GDC keynote.
At its GTC 2026 keynote, Microsoft took the wraps off Project Helix, announcing the first hardware details for the next-gen Xbox. The company reiterated how Helix will run both console and PC games, ...
As part of a keynote at this year's GDC event, Xbox's VP of Next Generation — Jason Ronald — has teased that Microsoft's backwards compatibility program is being revived in some fashion this year. Now ...
Microsoft Gaming CEO Asha Sharma last week unveiled the first details on the next-generation Xbox console, codenamed Project [...] ...
Discover how you can fix Heartopia not launching on a Windows PC with the potential fixes covered in this troubleshooting ...
PCWorld reports that Microsoft’s new DirectX ray tracing updates could deliver performance boosts of 40-90% through Shader Execution Reordering technology. Intel Arc B-Series GPUs showed remarkable 90 ...
In context: Shader Execution Reordering significantly reduces the performance cost of ray tracing and path tracing in games such as Alan Wake 2 and Indiana Jones and the Great Circle on recent Nvidia ...
Graphics Cards Microsoft's update for Direct3D, with opacity micromaps and shader execution reordering now official features, will probably mean little to gamers but graphics devs are going to be ...