From Java and ActiveX to Flash, Houdini, and Direct3D, these 1996 releases shaped how we build apps, sites, and games today.
Mike has worked in the Joystiq Network since 2006, as lead blogger and senior editor on WoW.com and one of the founding editors on Massively.com. Currently, he is a contributing editor on Joystiq, and ...
Exhibitors at Pamex 2026 are focusing on solutions that help printers and converters improve efficiency, quality, ...
Lighting, movement, emotions! Unlock the power of Hailuo AI’s subject reference and Minimax engine to solve common challenges ...
Genie 3 is a “general-purpose world model capable of generating diverse, interactive environments.” Google Project ...
This past December, Perseverance successfully completed a route through a section of the Jezero crater plotted by Anthropic's Claude chatbot, marking the first time NASA has used a large language ...
From drafting Slack messages to updating project timelines on Asana, Claude now lets you work inside connected apps. Here's ...
The latest project from the DeepMind team is available now.
These hues are key to this aesthetic.
Under the hood, Project Genie evolves from Genie 3, a world model first demonstrated by Google DeepMind last year. Unlike fully 3D game engines, world models ...